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ExperimentMediaPipeWebGPUThree.js

Hand & Audio Tracking

A gesture-controlled 3D experience with audio reactivity. Using MediaPipe for real-time hand tracking and WebGPU for high-performance rendering, this experiment explores touchless interfaces and immersive interactions — all running locally in your browser.

Demo coming soon

Requires camera access and WebGPU-capable browser

How It Works

1

Hand Detection

MediaPipe runs locally in the browser, tracking hand positions and gestures in real-time from your webcam.

2

Audio Analysis

Web Audio API captures microphone or music input, extracting frequencies that drive visual responses.

3

GPU Rendering

WebGPU compute shaders process particles and effects, delivering smooth, high-fidelity visuals.

Commercial Applications

Beyond the experiment: practical ways this technology can be deployed.

Retail & Product Visualization

Touchless 3D product exploration for in-store kiosks, showrooms, and e-commerce. Customers can rotate, zoom, and interact with products using natural hand gestures.

Accessibility Interfaces

Gesture-based control for users with mobility limitations. Enable navigation and interaction without requiring physical touch, keyboards, or mice.

Gaming & Interactive Installations

Immersive hand-tracked experiences for museums, exhibitions, and entertainment venues. Create memorable installations that respond to visitors' movements.

Virtual Try-On

Gesture-driven fitting experiences for fashion, eyewear, and jewelry. Customers can browse and 'try on' products with natural hand movements.

Interested in This Technology?

We can build custom gesture interfaces, interactive installations, and AI-powered experiences tailored to your needs.